Small, mechanical games built for short sessions on a real phone screen — designed, built, and playtested by one person before anyone else touches them.
A descent game about managing heat, hull integrity, and drill speed as you push toward the planet's core. One wrong call and the run ends early — the whole point is learning exactly how far you can push it.
Calsynergy Games is a one-person studio. Every game starts small on purpose: a single mechanic, tuned until it's worth returning to, shipped as something you can install and play in the gaps of a real day rather than a feed you scroll through.
Everything here is built, tested, and played first on the same phone it's meant for — if a build doesn't hold up on that screen, it doesn't ship.